Manage episode 520560062 series 3609902
In this second episode with game designer and quilt historian Meguey “Mother of the Apocalypse” Baker, Rae dives into the deep connections between game design, graphic design, and the human need for play. Together they explore how games aren’t an escape from reality but a way of understanding it, and why joy, curiosity, and creativity are powerful tools of connection and resistance.
Meguey shares how tabletop RPGs evolved from notebook worlds to online play, how mechanics carry meaning, and why accessible, DIY design matters. Rae and Meg also unpack invisible design in everyday life, color psychology, trend forecasting, and how the internet reshapes who gets to create.
Featuring the co-creator of Apocalypse World and the Powered by the Apocalypse system, this episode is perfect for anyone interested in design, storytelling, or making things that help people connect.
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17 episodes