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#QuickCuppa - Thoughts on creativity, innovation and intuition in design

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Manage episode 267642797 series 2761562
Content provided by Jake Hopking. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jake Hopking or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

UIT 4: In this week's episode I share my thoughts on creativity, intuition and introduce the terms 'Qualitative Design' and 'Quantitative Design'.

Overview

  • Welcome subscribers
  • Introduce #QuickCuppa format
  • Talk about the Free Stickers giveaway, open to everyone
  • Share thoughts on creativity

Innovation

The following doesn’t necessarily directly apply to UI design, but I think it’s important to keep in mind as I continue through this exploration into creativity.

  • Firstly, design can begin with the recognition of societal changes or trends. This involves listening carefully to users’ voices and needs. This can be called ‘demand-driven’ or design.
  • Secondly, design can begin with discovery or development in science, technology or the arts. This can be called ‘genesis-driven’ design. Example being a new platform or media type: app design etc.
  • Thirdly, design can begin with the generation of a product idea aimed at bridging the gap between demand and genesis.
  • These three approaches are not mutually exclusive, and they can and usually are applied in parallel. Both demand and genesis are essential for design, and in actual cases of breakthrough design, the three approaches are often integrated.

Full show notes, including multimedia assets available at https://uitherapy.fm/episodes/4/
Links

Support the show

  continue reading

8 episodes

Artwork
iconShare
 
Manage episode 267642797 series 2761562
Content provided by Jake Hopking. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Jake Hopking or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

UIT 4: In this week's episode I share my thoughts on creativity, intuition and introduce the terms 'Qualitative Design' and 'Quantitative Design'.

Overview

  • Welcome subscribers
  • Introduce #QuickCuppa format
  • Talk about the Free Stickers giveaway, open to everyone
  • Share thoughts on creativity

Innovation

The following doesn’t necessarily directly apply to UI design, but I think it’s important to keep in mind as I continue through this exploration into creativity.

  • Firstly, design can begin with the recognition of societal changes or trends. This involves listening carefully to users’ voices and needs. This can be called ‘demand-driven’ or design.
  • Secondly, design can begin with discovery or development in science, technology or the arts. This can be called ‘genesis-driven’ design. Example being a new platform or media type: app design etc.
  • Thirdly, design can begin with the generation of a product idea aimed at bridging the gap between demand and genesis.
  • These three approaches are not mutually exclusive, and they can and usually are applied in parallel. Both demand and genesis are essential for design, and in actual cases of breakthrough design, the three approaches are often integrated.

Full show notes, including multimedia assets available at https://uitherapy.fm/episodes/4/
Links

Support the show

  continue reading

8 episodes

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