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Metroid Prime Remastered is a miraculous masterpiece and not enough can be said about it. We dive in to explore the history of the genre, the development, and the pacing of Tallon IV.

0-1:46 Spoiler Free/History

1:46-End Spoilers and verdicts

Works Cited:

DGC Ep 355: Metroid Prime Bonus Interview with Jack Mathews! https://podcasts.apple.com/us/podcast/dgc-ep-355-metroid-prime-bonus-interview-with-jack-mathews/id1090136163?i=1000621631102

The rocky story of Retro Studios before Metroid Prime:
https://www.polygon.com/2018/5/29/17386066/the-rocky-story-of-retro-studios-before-metroid-prime

https://web.archive.org/web/20071129191427/http://www.gamasutra.com/php-bin/news_index.php?story=16389

https://web.archive.org/web/20120928094007/http://www.ign.com/articles/2009/08/29/a-space-bounty-hunter-in-texas?page=4

Francisco is a game designer and engineer, while Jason brings a literary background to each game analysis as they piece together the why and how of our favorite games. If you'd like to support the show please join us on Discord or leave us a review on Spotify and Apple Podcasts-we've love to chat!

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Join the conversation on Discord, it's free!

Email us at: [email protected]

Read us at: useyouritems.substack.com

Chat us at: twitch.tv/useyouritems

Follow Jason at: @skilleddrizzler on twitter

Follow Fran at: frantastico | Instagram | Linktree

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Art by Francisco Martin

Theme music by William O'Rourke

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30 episodes