Wave Digital Filters with Kurt Werner (Soundtoys, ex-Native Instruments, ex-iZotope) | WolfTalk #030
WolfTalk: Podcast About Audio Programming (People, Careers, Learning)
Manage episode 521933825 series 3511801
Kurt James Werner, PhD, is a senior research scientist at Soundtoys and one of my favorite researchers in audio DSP (virtual analog modeling in particular).
While you may not have read his papers, it’s very likely that you used one of the plugins he worked on:
- Neoverb
- Vinyl
- RX
- Guitar Rig (Hammond vibrato/chorus)
- Ozone
- Neutron
- Trash
If you start peeking into the research of modeling analog audio effects in plugins, you stumble across his name right away.
I consider him not only brilliant, but also insanely productive. Definitely a role model for me!
In the research world, he’s mostly known for his work on Wave Digital Filters (WDFs). It’s a technique for creating a mathematical model of an analog circuit that once done is easy to implement (provided you use a WDF library).
WDFs are great for modeling analog audio effects to put them inside plugins.
But as a true researcher, Kurt is involved many other audio subfields that we discuss in the podcast!
Did I mention that he’s a graduate from Stanford’s CCRMA?
In this episode, you’ll learn about Kurt’s transition from academia to industry, his work on products at iZotope, Native Instruments, and Soundtoys, and the realities of being a research scientist in an audio plugin company.
You’ll also learn all about WDFs, which is a powerful tool to master.
Trust me, you don’t want to miss this one 😉
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Episode Contents
From this episode, you will learn:
- How Kurt’s early musical and DIY electronics experiments led him toward audio DSP
- How was it like to study at CCRMA under Julius Smith, Jonathan Abel, and Ge Wang
- A clear, high-level explanation of Wave Digital Filters, their origins, and why they matter in virtual analog modeling
- Insights from his work at iZotope
- His current work at Soundtoys
- Creative music practices like circuit bending and 1-bit music
- Whether you need a PhD to work at an audio plugin company
- How audio research translates into plugins
TIMESTAMPS
00:00:00 Podcast Intro
00:00:37 Introducing Kurt Werner
00:04:11 Kurt's Intro and Background
00:07:20 Studying Engineering & Music at UIUC
00:10:06 PhD Studies at CCRMA (Stanford)
00:13:57 Structure of the PhD Program
00:18:23 Sponsor: JUCE
00:20:09 PhD Thesis: Wave Digital Filters
00:21:26 The Culture at CCRMA
00:31:44 Postdoc at SARC (Queen's University Belfast)
00:35:59 How Teaching Influences Research
00:44:19 Transition to Industry: iZotope
00:49:54 The Research Team at iZotope
00:52:54 Work on Neoverb, Vinyl, and Trash
00:58:43 Publishing Reserach Papers
01:01:35 Moving to Soundtoys
01:05:12 Role and Soundtoys
01:09:17 Soundtoys SuperPlate
01:11:04 What are Wave Digital Filters (WDFs)?
01:19:28 WDFs Before Kurt's Research
01:20:54 Handling Complex Topologies
01:26:56 Can Circuit Modeling be Automated?
01:33:37 Importance of "Warming Up" the Simulation
01:35:16 Strengths of Wave Digital Filters
01:41:52 Best & Worst Circuits for WDF Modeling
01:44:47 How to Approach Modeling a New Circuit
01:46:47 Modeling the Motown EQ (Altec 9062A)
01:52:28 Circuit Bending & Hardware Hacking
01:56:58 1-Bit Music & Velvet Noise
02:05:35 Deep Learning in Virtual Analog
02:07:29 Do You Need a PhD for Audio Research?
02:10:46 PhD for Software Engineering Roles?
02:12:12 How to Learn Virtual Analog Modeling
02:16:04 Productivity & Writing Research Papers
02:20:04 Tools & Tech Stack
02:21:29 Listening to Music While Working
02:23:16 Outro
31 episodes