Artwork
iconShare
 
Manage episode 491912427 series 3521103
Content provided by Benjamin Carcich. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Benjamin Carcich or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

What does it truly take to deliver a great game consistently in an industry known for its challenges and complexities? Join us for a conversation with Steve Sargent, Head of Production at Blind Squirrel Games, a veteran with over 35 years of experience in the game industry, including work on iconic titles like BioShock: The Collection and Mass Effect Legendary Edition. Steve dives deep into the art and science of game production, sharing the things to do, and also what to avoid, from his extensive career.

You'll learn:

  • The core role of production

  • Why reporting can actually add value - if it’s done right!

  • The five key behaviors that drive trust and success in game development

  • Why pursuing "efficiency at all costs" can actually be detrimental to creating a great game

  • The importance of understanding "the why" behind your processes, rather than just following rituals

  • How to foster an environment where team members feel empowered to take ownership and solve problems

  • Why planning is essential for alignment, even when the details change

Whether you're an aspiring producer, an indie developer, or a seasoned leader, Steve's hard-earned wisdom offers actionable takeaways to help you build better games and stronger teams.

Learn more about Steven Sargent: Resources:

Connect with us:

LinkedIn: https://www.linkedin.com/company/building-better-games/

Twitter: https://x.com/BBG_Podcast

Instagram: https://www.instagram.com/buildingbettergames/#

Website: https://www.buildingbettergames.gg

YouTube: https://www.youtube.com/channel/UCZpMT-dUwQR-R4Mb4uub6Sw

#GameProduction #GameDev #AgileDevelopment #TeamLeadership #BlindSquirrelGames

  continue reading

112 episodes