Africa-focused technology, digital and innovation ecosystem insight and commentary.
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Re:Imagining a 3D and Interactive Internet (lgm2025)
MP4•Episode home
Manage episode 485762477 series 2475293
Content provided by CCC media team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CCC media team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Hubs is an open-source interactive browser based 3D meeting space. It is now fully integrated in Blender 3D, which is using an extended version of the gltf format. An extension allows you to attach all the basic components to objects, like particles, UV animations, water and much more. But you can also share links, videos and audio right inside your 3D rooms. Soon another feature was added to the gtlf exporter, the Behavior Graph. It enables interactivity via node-based logic and is only available in Blender 3D. It is the very feature we would like to present to you. If you are used to Blender’s nodes graphs, you might feel right at home. However managing interactivity creates a distinct difference, since every node needs to get triggered by events, be it player interaction or just timer based.  Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm25-upstream-2025/talk/3725599921/
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1793 episodes
MP4•Episode home
Manage episode 485762477 series 2475293
Content provided by CCC media team. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by CCC media team or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Hubs is an open-source interactive browser based 3D meeting space. It is now fully integrated in Blender 3D, which is using an extended version of the gltf format. An extension allows you to attach all the basic components to objects, like particles, UV animations, water and much more. But you can also share links, videos and audio right inside your 3D rooms. Soon another feature was added to the gtlf exporter, the Behavior Graph. It enables interactivity via node-based logic and is only available in Blender 3D. It is the very feature we would like to present to you. If you are used to Blender’s nodes graphs, you might feel right at home. However managing interactivity creates a distinct difference, since every node needs to get triggered by events, be it player interaction or just timer based.  Licensed to the public under https://creativecommons.org/licenses/by/4.0/ about this event: https://pretalx.c3voc.de/lgm25-upstream-2025/talk/3725599921/
…
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