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E19: Why Doesn't Apple or Steam Use Regional Pricing? (w/Bill Grosso)

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Manage episode 386202164 series 3418463
Content provided by Phillip Black. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phillip Black or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

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Price discrimination is the economist "duh," yet few firms engage in the *welfare* enhancing practice. What's with that? Dr. Bill Grosso, CEO of Game Data Pros, joins the crew to tell us that sometimes it's just about more columns in the database... We cover his efforts to build price personalization at scale, community pushback, the pricing power of brands, and the best things about game economists.
[1] A two-armed bandit theory of market pricing

  continue reading

Chapters

1. Dynamic Pricing in Video Games (00:00:00)

2. Price Discrimination (00:11:20)

3. Dynamic Pricing's Impact on Gaming (00:20:07)

4. Exploring Pricing Strategies in Entertainment Industries (00:26:02)

5. Pitching Apple on Scientific Revenue (00:35:33)

6. Game Ecosystem Optimization and Economists Role (00:45:48)

7. Churn Models in Game Personalization (00:55:29)

8. Personalization and Building a Gaming Community (01:00:37)

9. Game Economy and Community Development (01:03:28)

42 episodes

Artwork
iconShare
 
Manage episode 386202164 series 3418463
Content provided by Phillip Black. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by Phillip Black or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Send us a text

Price discrimination is the economist "duh," yet few firms engage in the *welfare* enhancing practice. What's with that? Dr. Bill Grosso, CEO of Game Data Pros, joins the crew to tell us that sometimes it's just about more columns in the database... We cover his efforts to build price personalization at scale, community pushback, the pricing power of brands, and the best things about game economists.
[1] A two-armed bandit theory of market pricing

  continue reading

Chapters

1. Dynamic Pricing in Video Games (00:00:00)

2. Price Discrimination (00:11:20)

3. Dynamic Pricing's Impact on Gaming (00:20:07)

4. Exploring Pricing Strategies in Entertainment Industries (00:26:02)

5. Pitching Apple on Scientific Revenue (00:35:33)

6. Game Ecosystem Optimization and Economists Role (00:45:48)

7. Churn Models in Game Personalization (00:55:29)

8. Personalization and Building a Gaming Community (01:00:37)

9. Game Economy and Community Development (01:03:28)

42 episodes

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