Search a title or topic

Over 20 million podcasts, powered by 

Player FM logo
Artwork

Content provided by McDonald Observatory and Billy Henry. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by McDonald Observatory and Billy Henry or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.
Player FM - Podcast App
Go offline with the Player FM app!

Gemini IV

2:19
 
Share
 

Manage episode 486781075 series 178791
Content provided by McDonald Observatory and Billy Henry. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by McDonald Observatory and Billy Henry or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Before astronauts could land and walk on the Moon, NASA had to be sure they could do three things: live in space for days at a time, catch and link up with other spacecraft, and work outside their ship. And it took stabs at two of those goals 60 years ago today, with a mission called Gemini 4.

[AUDIO: 3, 2, 1, Ignition … Liftoff …]

Astronauts James McDivitt and Ed White were scheduled to spend four days in space. That was longer than the first seven American missions combined.

And White would make the first American spacewalk. He’d float outside the cabin for a few minutes, using a small “gun” of compressed air to move around.

And three and a half hours after launch, it was time to get started:

CAPCOM: Gemini 4, Hawaii capcom. We just had word from Houston, we’re ready to have you get out whenever you’re ready. Okay, my feet are out. … Okay, I’m out.

The spacewalk went well – very well. [WHITE: I feel like a million dollars!] In fact, it went so well that White didn’t want it to end.

HOUSTON: The flight director says get back in!

McDIVITT: This is Jim, you got any message for us?

CAPCOM: Gemini 4, get back in!

McDIVITT: Okay…

Actually working during a spacewalk turned out to be a lot harder than White had made it look. It took several more missions to work out the kinks. But the success of Gemini 4 helped make it possible for astronauts to walk on the Moon just four years later.

Script by Damond Benningfield

  continue reading

2884 episodes

Artwork

Gemini IV

StarDate

182 subscribers

published

iconShare
 
Manage episode 486781075 series 178791
Content provided by McDonald Observatory and Billy Henry. All podcast content including episodes, graphics, and podcast descriptions are uploaded and provided directly by McDonald Observatory and Billy Henry or their podcast platform partner. If you believe someone is using your copyrighted work without your permission, you can follow the process outlined here https://staging.podcastplayer.com/legal.

Before astronauts could land and walk on the Moon, NASA had to be sure they could do three things: live in space for days at a time, catch and link up with other spacecraft, and work outside their ship. And it took stabs at two of those goals 60 years ago today, with a mission called Gemini 4.

[AUDIO: 3, 2, 1, Ignition … Liftoff …]

Astronauts James McDivitt and Ed White were scheduled to spend four days in space. That was longer than the first seven American missions combined.

And White would make the first American spacewalk. He’d float outside the cabin for a few minutes, using a small “gun” of compressed air to move around.

And three and a half hours after launch, it was time to get started:

CAPCOM: Gemini 4, Hawaii capcom. We just had word from Houston, we’re ready to have you get out whenever you’re ready. Okay, my feet are out. … Okay, I’m out.

The spacewalk went well – very well. [WHITE: I feel like a million dollars!] In fact, it went so well that White didn’t want it to end.

HOUSTON: The flight director says get back in!

McDIVITT: This is Jim, you got any message for us?

CAPCOM: Gemini 4, get back in!

McDIVITT: Okay…

Actually working during a spacewalk turned out to be a lot harder than White had made it look. It took several more missions to work out the kinks. But the success of Gemini 4 helped make it possible for astronauts to walk on the Moon just four years later.

Script by Damond Benningfield

  continue reading

2884 episodes

All episodes

×
 
Loading …

Welcome to Player FM!

Player FM is scanning the web for high-quality podcasts for you to enjoy right now. It's the best podcast app and works on Android, iPhone, and the web. Signup to sync subscriptions across devices.

 

Copyright 2025 | Privacy Policy | Terms of Service | | Copyright
Listen to this show while you explore
Play