Manage episode 493515391 series 88606
In this episode, we discuss cuts, cuts, and more cuts. Cutting features is a critical part of shaping a game. Before launch, when you’re free from player expectations, you can step back and think about what’s working and what’s just in the way. It’s all part of iterating toward something better.
Support Crashlands 2!
Official Website: https://www.bscotch.net/games/crashlands-2/
Trailer: https://www.youtube.com/watch?v=ib7fzLf59vo
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Google Play:https://play.google.com/store/apps/details?id=com.bscotch.crashlands2
Apple: https://apps.apple.com/us/app/crashlands-2/id1528199331
00:29 Intro
00:45 Thanks to our supporters! (https://moneygrab.bscotch.net)
01:04 Steam Summer Sale
02:30 Industry News
08:01 Ronniethebear: Can you think of any features you've nixed to make way for better ones?
24:34 Mimmabip Gourkee: What are your thoughts on releasing a free mobile game that has just one IAP which unlocks some small parts of the game that isn't essential for $7?
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