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Game:

  • Bad Design
  • Incredible design
  • Hidden good design
  • The crazy, interconnected nature of game design

Develop:

  • Getting overwhelmed by big inspirations
  • Locking in on the small inspirations
  • Gradually realizing how much you can actually create

Repeat:

  • What game has incredible design, and what small element of it stands out to you?
  • What game has some major flaws, and what design element would you pull inspiration from or redesign?

My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
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Chapters

1. 090: Noticing Good Game Design (00:00:00)

2. Game (00:03:47)

3. Develop (00:13:40)

4. Repeat (00:21:05)

132 episodes