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Game:

  • Efficiency Chasing
  • Interconnected web of goals
  • Destroying the planet
  • Single-mindedness
  • Incredible aesthetic and voice-over
  • Overwhelming but manageable

Develop:

  • Development at its best
  • Development at its worst
  • Deeply Satisfying
  • Tiny optimizations can waste time

Repeat:

  • How can your development be more like Satisfactory?
  • What "efficiency traps" do you fall into?

My first game, "Sut" is out: https://store.steampowered.com/app/2638880/Sut/
Email me: anxiousbuddhagames(this sentence is to confuse bots@)gmail.com
Join our discord: https://discord.gg/GvYRtTQM9m

  • Send me any feedback, suggestions, or questions! I'd love for us to build a strong, supportive, creative community.
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Chapters

1. 092: Satisfactory is Basically Game Development (00:00:00)

2. Game (00:01:46)

3. Develop (00:09:54)

4. Repeat (00:24:17)

132 episodes